- 13 Apr 2019 Tile based level representation in Unity
- 18 Jan 2019 Screen Space Ambient Occlusion (SSAO)
- 09 Jan 2019 Job system improvements
- 05 Dec 2018 Generating draw commands on the GPU in OpenGL
- 27 Oct 2018 Design & Development Aspects of Programming
- 24 Nov 2017 Render depth buffer to a texture.
- 16 Oct 2017 Parallel Perlin noise with OpenCL
Physically based renderer, game engine